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DM-HealPod2003[FuT]
[DOWNLOAD]
One of the maps I've been messing
around with in my limited time lately. My work schedule has been
crap.
This was one of my family's favorite UT1 maps. Hope you like this
version.
I brought out my Gibson and Fender guits (and my other bits of
studio equipment) to redo the music, so turn it up at least once to
give a listen.
The Tournament Biohealography
Center -- nicknamed by Tournament competitors as "The HealPod"
due to the large healing receptacle that can be found at the
epicenter of its architecture. Construction of this facility
started in 2285 and was completed in the year 2291. Its purpose
has remained the same to this day -- to provide the competitors
with the ability to self-administer aid as quickly as possible
to their injuries during the short time allotted between
matches. There have been many regulations instated by the
Tournament Commission to prohibit the discharging of weapons
within the facility but Tournament competitors rarely follow
this rule.
CREDITS:
Remake UT2003 Mapper (DM-HealPod2003[FuT]): Teddie "teddabod"
Tapawan
Original UT1 Mappers (DM-HealPod][): Cliff Bleszinski /
Alan Willard
Music: HealPod]['s original UT1 music "SuperFist"
re-performed by Teddie Tapawan (a.k.a. Smart Apple -
http://mp3.com/smartapple). Some keyboard/synth samples were
used from Alexander Brandon's original 1998 version.
THANKS:
Very special thanks to JaFO for the
PowerPill pickup script that I used for the Invisibility
pickup.
JaFO, I modified your script just a bit to keep it from
screaming out "Adrenaline" after "Invisibility".
Thanks to Cliff "CliffyB" Bleszinski and Alan Willard the
creators of the original HealPod ][, one of my family's most
favorite UT1 maps.
Thanks to all the folks who play and support my maps. Makes me
happy to make you happy.
PLAY INFO:
Game: Unreal Tournament 2003
Level Name: HealPod 2003
Game Type: Deatmatch / Team Deathmatch
Bot Support: yes
Multiplayer: yes
Custom Textures: yes
Custom Static Meshes: yes
Custom Music: yes
Custom Sounds: yes
Custom Scripts: yes
CONSTRUCTION:
Editors used for map: UnrealEd 3, Adobe Photoshop 6.0, MS
PhotoDraw V2, LightWave Modeler 7, LightWave 3D 7, UVMapper,
Cool Edit Pro
Instruments used for music: Gibson SG electric guitar,
Fender Squire bass guitar, Roland R-70 drums, Line 6 POD and
Bass POD guitar pre-amp units, ART Tube MP pre-amp.
NOTICE:
DO NOT
modify this map or its associated files in any way.
SCREENSHOTS: |